AI Insights · Timothy · April 2022
Top 5 High Fantasy Games on Android in Luxembourg Q1 2022
Discover the performance trends of the top 5 high fantasy games on Android in Luxembourg during Q1 2022, highlighting their weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, high fantasy games on the Android platform in Luxembourg demonstrated intriguing trends in downloads, revenue, and active users. Here’s a breakdown of the performance of the top 5 games based on Sensor Tower data.
Lords Mobile: Last Rise of Qin from IGG.COM experienced fluctuating weekly revenue, peaking at approximately $1.7K in the final week of January, with a notable dip to around $635 in early March. Weekly downloads saw a gradual decline from 266 at the beginning of the quarter to just 92 by the end of March. Active users showed a slight initial increase, reaching 533 in late January, but then steadily decreased to 363 by the end of the quarter.
Clash Royale by Supercell had a varied revenue trend, with significant peaks such as $1.1K in early March and a low of $250 in mid-February. Downloads were relatively stable, with a slight increase toward the end of March, reaching 260. Active users remained consistently high, fluctuating between 4.4K and 4.7K throughout the quarter.
Evony: The King's Return from TG Inc. saw its highest weekly revenue at $3.7K at the end of December, followed by a drop to around $917 in mid-February and a rise back to $1.9K by the end of March. Downloads peaked at 307 at the end of January but fell to 124 by the end of the quarter. Active users increased to 1.0K by late January, then declined to 692 by the end of March.
Clash of Clans, another hit from Supercell, demonstrated significant revenue peaks, notably $1.1K at the end of January and $1.3K in late February. Downloads fluctuated slightly, reaching a peak of 216 in mid-February. Active users remained robust, peaking at 4.8K in late February and maintaining a range between 4.1K and 4.8K throughout the quarter.
Akinator by Elokence SAS had minimal revenue, with a slight uptick to $8 in early February. Downloads were relatively stable, peaking at 145 in mid-February and ending at 108 by the end of March. Active users peaked at 589 in mid-February but declined to 465 by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.